Skip to main content
All jobs

Job opening

Engineer Software 2

Falls Church, VirginiaContractAerospace

Section

About the Role

Location:  El Segundo, CA
Duration: 5-6 months

Responsibilities:

  • Develop and maintain 2D and 3D games and simulations using the Unity game engine.
  • Collaborate with artists and designers to implement game assets and mechanics.
  • Optimize game performance across various platforms.
  • Debug and troubleshoot game-related issues and glitches.
  • Implement and test game mechanics and interactions.

 

Requirements:

  • A bachelor's degree in Game Development, Computer Science, or a related field.
  • Proven experience as a Unity Developer with a portfolio of successful game projects.
  • Proficiency in C# programming language for Unity game development.
  • Strong understanding of Unity's physics, rendering, and AI systems.
  • Experience with 2D and 3D game development in Unity.
  • Ability to optimize game performance for various platforms (PC, mobile, consoles).
  • Knowledge of game design principles and gameplay mechanics.
  • Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc.
  • Familiarity with software configuration control systems (Git).
  • Effective collaboration skills to work with artists, designers, developers, and customers.
  • Passion for gaming and a commitment to creating immersive and engaging experiences.

 

Preferred Skillsets:

  • DiSTI VE Studio
  • Python
  • C++
  • NVDIA Omniverse
  • CAD design tools such as Dassault CATIA V5 or Siemens NX
Engineer Software 2 · Falls Church, Virginia | Game 7 Staffing